This driver implements all of GLSL 1.30 and all of OpenGL 3.0, except for the following functionality: One-channel (RED) and two-channel (RG) textures Mixed size FBO attachments (mixed-format attachments are supported) The Clearbuffer API Windowless rendering support (We suggest you use GPU affinity instead) Forward-compatible context Debug Context
This driver exposes the following new extensions: OpenGL 2.1 extensions: